Transforms (Rotate, Mirror, Translate, Stretch, ...) window
The window Transforms combines operations of Rotation,
Mirroring, Translation and
Stretching applied to elements,
The input of X, Y, Z coordinates of
the point defining the transformation is common to both functions.


Undo (Strg-Z)
Redo (Strg-Y) |
Undoes (reverts) the latest action(s) in the given
editing context
or
Redoes (reapplies) the action lately undone in the given
context. |
See also: Element Editor,
Context menu of element
processing,
Element selection window
Translate window
The
Translate window allows translation of one or many
elements (selected the
element list) by
specific distance (dX,dY,dZ).
The window Translate can be called from the
context menu of element
processing (a sub menu Translate).
+ Translate |
Translates one or many elements
(selected the
element list) by
specific vector (dX,dY,dZ) |
− Translate |
Translates one or many elements
(selected the
element list) by
specific vector (−dX,−dY,−dZ) |
Duplicate |
Inserts a copy of currently selected element(s) into the
element list.
Remark: Holding SHIFT-key while that button is depressed will
additionally swap coordinates of the duplicate.
If several elements are selected their copies are appended to the end of
element list retaining their order.
After being inserted all these element copies are marked selected thus being
ready for further processing.
Remark: This function is identical to
"Duplicate" in the context menu of element processing. |
Duplicate and then Translate |
If this checkbox is marked, "Duplicate" is executed prior to
each "Translate". The translation is then applied to the copies (duplicates)
of elements selected earlier. Remark: The functionality of "Duplicate
and then Translate" provides a basis for the entry of complex
components, especially those representing sloped constructions. |

Undo (Strg-Z)
Redo (Strg-Y) |
Undoes (reverts) the latest action(s) in the given
editing context
or
Redoes (reapplies) the action lately undone in the given
context. |
The translation is applied equally to all elements selected from the
element list. Is no
elements are currently selected both buttons "+ Translate" and
"− Translate" are inactive.
Remark: Repetitive combinations of "+ Translate" and
"− Translate" can be used to revert translations.
Remark: Z-coordinates of elements in 2D or Layered 3D projects are
calculated from layer's thickness. Therefore the input field dZ is inactive in
such projects.
See also: Element Editor,
Context menu of element
processing,
Element selection window, Stretch
window, Rotate window, Mirror window
The window Rotate allows rotations of one or more
element(s) selected from
element list.
The window is opened from the
context menu of element
processing (submenu Rotate).
Rot. Z |
Selects the rotation in the Z plane. The centre of rotation
is defined by the input of X und Y coordinate values |
Rot. Y |
Selects the rotation in the Y plane. The centre of rotation
is defined by the input of X und Z coordinate values |
Rot. X |
Selects the rotation in the X plane. The centre of rotation
is defined by the input of Y und Z coordinate values |
X, Y, Z |
Coordinates of the rotation centre point |
- 90° clockwise |
All element(s)
selected from
element list are
rotated around the rotation's centre. |
+ 90° counter cw. |
All element(s)
selected from
element list are
rotated around the rotation's centre. |
180° rotation |
All element(s)
selected from
element list are
rotated around the rotation's centre. |
Rotate |
Selection of the rotation function of this window |

Undo (Strg-Z)
Redo (Strg-Y) |
Undoes (reverts) the latest action(s) in the given
editing context
or
Redoes (reapplies) the action lately undone in the given
context. |
|
|
The rotation is applied equally to all elements currently selected in the
element list. If
there are no elements selected all Rotation buttons are set inactive.
Remark: Rotation in Y or X plane is available only in 3D projects.
Remark: Element rotation are done only in 90
degrees steps to keep the orthogonal structure of the input model.
Remark. To rotate elements of belonging together it is advised to assign
them to a group. This allows for later selection from
context menu of element
processing by group name easily.
See also: Element Editor,
Context menu of element
processing,
Element selection window,
Translate window, Stretch window
The window Mirror allows mirroring of one or more
element(s) selected from
element list.
The window is opened from the
context menu of element
processing (submenu Rotate or Mirror).
Mirror X |
Selects the X plane as mirroring plane. The position of
mirroring plane is defined by the input of X coordinate value |
Mirror Y |
Selects the Y plane as mirroring plane. The position of
mirroring plane is defined by the input of Y coordinate value |
Mirror Z |
Selects the Z plane as mirroring plane. The position of
mirroring plane is defined by the input of Z coordinate value |
X, Y, Z |
Coordinates of mirroring plane |
Mirror |
All element(s)
selected from
element list are
mirrored by the mirror plane. |

Undo (Strg-Z)
Redo (Strg-Y) |
Undoes (reverts) the latest action(s) in the given
editing context
or
Redoes (reapplies) the action lately undone in the given
context. |
|
|
The mirroring is applied equally to all elements currently selected in the
element list. If
there are no elements selected all Mirror button is set inactive.
Remark: Mirroring by Z plane is available only in 3D projects.
Remark. To rotate elements of belonging together it is advised to assign
them to a group. This allows for later selection from
context menu of element
processing by group name easily.
See also: Element Editor,
Context menu of element
processing,
Element selection window,
Translate window, Stretch window, Rotate
window
Stretch window
The
Stretch window allows stretching (extending, lengthening) of one or many
elements (selected the
element list) located
on one side of specified coordinate by
specific distance. By entering negative distance the effect of "shrinking"
(shortening) elements can be reached.
The window Stretch can be called from the
context menu of element
processing (a sub menu Stretch).
By X |
Selects stretching operation in X direction. |
By Y |
Selects stretching operation in Y direction. |
By Z |
Selects stretching operation in Z direction.
Remark: Not available for
2D and 3D-Layered projects. |
Stretch−> |
Translates points of one or many elements
(selected the
element list) which
coordinate values are larger then (are located right to) the From-Entry by
specific interval by |
<−Stretch |
Translates points of one or many elements
(selected the
element list) which coordinate values are smaller then (are located left to) the From-Entry by
specific interval by |
Shrink<− |
Translates points of one or many elements
(selected the
element list) which
coordinate values are larger then (are located right to) the From-Entry by
specific interval −by |
−>Shrink |
Translates points of one or many elements
(selected the
element list) which coordinate values are smaller then (are located left to) the From-Entry by
specific interval −by |

Undo (Strg-Z)
Redo (Strg-Y) |
Undoes (reverts) the latest action(s) in the given
editing context
or
Redoes (reapplies) the action lately undone in the given
context. |
The shift is applied equally to all elements selected from the
element list, but
only restricted to coordinates located on one side of the From-Input value. If
no elements are currently selected buttons are inactive.
Remark: Repetitive combinations of "+ Interval" and
"− Interval" (in that order) can be used to revert
the operation.
Important: Using negative "by" value will in most cases result in irreversible
result!
Remark: Z-coordinates of elements in
2D or Layered 3D projects are
calculated from layer's thickness. Therefore stretching in Z direction is inactive in
such projects.
See also: Element Editor,
Context menu of element
processing,
Element selection window,
Translate window, Rotate window, Mirror
window
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